Friday, December 4, 2015

Masks


The grass one was made using a clipping mask and some text. I typed grass over the original image then copied the original image to another layer above the text layer and made it into a clipping mask. Then moved the mask to make the text appear.

The basketball was made by copying the original basketball onto a new layer and changing its color, then made a layer mash and put a white to black gradient using the gradient tool to create the multiple colors.

Wednesday, December 2, 2015

Moving Mountains

In this project I had to cut out this rock formation and put it into the sky. I had to remove the pixel fringe from the mountain and remove the wordmark from the sky. Then I changed the color and saturation of several layers to Make that blue color. Then I added a snail and penguin to the picture.

Shadows

When removing the pixel fringe from the hand we had to select the hand and expand by 1 px. Another option for that is to matt the image and defringe. When making the shadow we copied the layer with the original image then transformed the new one then added a gradient to it.

Tuesday, November 10, 2015

Creative Brief

   
 1.Color preference?

 2.  Colors you do not want to use?


 3.  Words that describe you?


 4.  Any ideas on what you would want it to look like?


 5.   What do you want your logo to accomplish?


 6.  Adjectives to describe your logo?


 7.  Where would you use your logo?


 8.  Certain Deadline?


 9.  How would you like the typography to appear? (italic,Bold,etc.)


 10. Words to be close together or farther apart?




Wednesday, October 28, 2015

Article Review

"Creative Anarchy at Its Very Best"

This article is about design and creative ideas. It tells how design has rules and you need to break those rules. The author argues that you need to break the rules and take risks in order to make you art stand out. Don't just do what everyone else is doing try something different. A strength of the article is that it is inspiring and can get you thinking about things you may not have thought about before. A weakness is that it does not have much information regarding the subject. The general conclusion is that you have to take risks, know your stuff, keep learning, and break the rules. I think that the article is interesting because i never thought about breaking rules when I am designing. The author does not really support their argument with much information just a lot of claims and opinions. There is not much evidence in the article. Things that help me are when it talked about taking risks. Something i don't understand are the rules. What are the rules exactly? I thought that this was interesting to read but I thought it was not very informative.